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Tonne O' Tanks

Tools:

Unity Engine

Language:

C#

Role:

Solo Project

Key Features:

Multiplayer

Online Chat

Data Encryption

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Tonne O' Tanks is a game created for the Networked Games module at the University of Westminster. The coursework for this module was to create an online multiplayer game which had online chat, character customisation and player data encryption. To achieve this, Photon Network for Unity was used as this plugin allowed for a lot of freedom and ease when creating an online game.

The multiplayer game mode allows up to four players to compete against each other in a deathmatch and the first player to reach 3 kills wins the game. The players can choose to change the colours of their tanks as well as the other players in the game. There is a chat feature which lets players message eachother privately or in a larger game room group chat.

 
 

©2021 Porfolio by Juliano Angelos Cotonou.

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