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Pinata Parry

Tools:

Unity Engine

Language:

C#

Role:

Lead Programmer

Personal Contributions:

Ad Implementation

Mobile UI

Sound Effects

Pinata Parry is a game created by myself and two friends, we came up with the idea one day whilst climbing that it would be funny if the pinata started attacking the kids instead! This was my first time creating a fully released mobile game in Unity. With this some challenges arose as it was all about learning things like ad implementation, connecting to app stores and scaling UI for different devices.

From creating different ad implementations I learnt to use LevelPlay with IronSource as well as creating mediated ads through AdMob and UnityAds. This process also helped me learn to build on both Mac for iOS using XCode, as well as creating Android builds in Unity.

©2021 Porfolio by Juliano Angelos Cotonou.

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