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Game Programmer - Portfolio
ARPG Project
Tools:
Unreal Engine 5
Language:
C++
Role:
Solo Project
Key Features:
Gameplay Ability System (GAS)
Enhanced Input
Melee hit detection
This project is something I started in my spare time to learn more about making games using the Gameplay Ability System and Enhanced Input. The project is currently a work in progress and will be updated as time goes on. Currently, the player is able to attack and deal damage to enemies, roll, block and use a fireball spell. with each of these using up some of the players attributes such as their mana or stamina.
I started this project inspired by games like Elden Ring and Dark souls. The next updates to be made will be creating Behaviour Trees and Patrol Points for the AI so the enemies react to your presence.
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